Development of the Video Game Industry in China at the End of the 20th Century
- Authors: Shishikin V.G.1, Antonov D.A.1
-
Affiliations:
- Novosibirsk State Technical University
- Issue: No 6 (2023)
- Pages: 87-96
- Section: Articles
- URL: https://medjrf.com/0131-2812/article/view/675280
- DOI: https://doi.org/10.31857/S013128120029187-6
- ID: 675280
Cite item
Abstract
The segment of video games in China emerged later than in the West, where the development of a new industry had been ongoing since the early 1970s, transforming from a leisure activity for a select few into one of the leading and successful sectors of the entertainment industry. The reforms initiated by Deng Xiaoping in 1978 led to significant shifts in the socio-economic system of the Chinese state. However, the gaming industry in China began to develop despite opposition of the authorities' policies and the conservative part of Chinese society. Despite serious ideological and economic barriers, the gaming market in China gradually began to be filled with locally produced technology, which at first may not have been of high quality, but was mass-produced and accessible to a large audience. Illegal copying of goods from foreign companies and firms played an important role, allowing consumers to timely familiarize themselves with the novelties of the global industry, not just with projects from local producers. The widespread distribution of pirated products and China's connection to the global network in the 1990s led to a large growth in the local virtual entertainment industry, both through the purchase of consoles and home computers and the establishment of internet cafes. The wide popularity of this new industry and its gradual integration with the global gaming industry required government intervention and laid the foundations for regulating this type of entertainment and strengthening ideological control over it by the government.
Keywords
About the authors
Vitaliy Gennad'evich Shishikin
Novosibirsk State Technical University
ORCID iD: 0000-0002-2645-871X
20, K. Marxa Av., Novosibirsk, 630073, Russian Federation
Denis Aleksandrovich Antonov
Novosibirsk State Technical University
ORCID iD: 0009-0000-1721-007X
20, K. Marxa Av., Novosibirsk, 630073, Russian Federation
References
- Дэн Сяопин. Основные вопросы современного Китая // WeybackMachine. 19.05.2009. URL: https://web.archive.org/web/20090519075757/http://skmrf.ru/library/library_files/dxp.htm (дата обращения: 24.11.2023).
- Конституция КНР 1982 г. (с изм. 1988, 1993, 1999, 2004 гг.) // Законодательство Китая. URL: https://chinalawinfo.ru/constitutional_law/constitution (дата обращения: 25.11.2023).
- Котляров Н.Н. Важнейшие аспекты взаимодействия Китая с ВТО // Мировое и национальное хозяйство. 2007. № 2 (3). URL: https://mirec.mgimo.ru/2007/2007–02/vazhnejshie-aspekty-vzaimodejstviya-kitaya-s-vto (дата обращения: 26.11.2023).
- Портяков В.Я. Шэньчжэнь: этапы развития и эволюция функций // Муравей грызет кость. Избранные очерки о Китае. М.: ИД. Форум, 2018. С. 415–427.
- Liao S.X.T. Japanese Console Games Popularization in China: Governance, Copycats, and Gamers // Games and Culture. 2016. Vol. 11(3). Pp. 275–297.
- Liboriussen B., White A., Wang D. The Ban on Gaming Consoles in China: Protecting National Cultural Security and Industrial Policy Within an International Regulatory Framework // Video Game Policy: Production, Distribution and Cosumption / Ed. J. deWinter, S. Conway. Routledge, 2016. Pp. 230–243.
- Lu Zhouiang. From E-Heroin to E-Sports: The Development of Competitive Gaming in China // The International Journal of the History of Sport. 2016. Vol. 33. No. 18. Рp. 2186–2206.
- Regulation on Publication Administration. February 1, 1997 // Asian Legal Information Institute. URL: http://www.asianlii.org/cn/legis/cen/laws/ropa420/ (дата обращения: 25.11.2023).
- Wolf M.J.P. Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming (2 volumes). Greenwood, 2012. 788 p.
- Yu Haiqing. Game On: The Rise of the eSports Middle Kingdom // Media Industries. 2018. Vol. 5. Issue 1. Pp. 88–105.
- 中国共产党第十一届中央委员会第三次全体会议公报(一九七八年十二月二十二日通过)(Коммюнике третьего пленума ЦК КПК 11-го созыва (принят 22 декабря 1978 г.)) // 中国共产党新闻网. URL: http://cpc.people.com.cn/GB/64162/64168/64563/65371/4441902.html (дата обращения: 24.11.2023).
- 中国统计年鉴- 1994 (Китайский статистический ежегодник — 1994). 北京,1995年. 794 页
Supplementary files
